I’m a freelance creative director, and animator; partnering with artists, studios, and brands to bring something unique to life.

PRESS & MORE

 
 

Hey! - I’m a freelance creative director & animator based in Vancouver, Canada. From subtle to slapstick, I love partnering with artists, studios, and brands to bring something unique to life. With many years working in the Animation and Motion Graphics industry, I learned to be versatile while keeping my strong animation voice to different art styles. I also have a traditional animation course with School of Motion and I’m always open to giving talks and workshops.

say hi at henriquebarone@gmail.com

 

 

CLIENTS & collaborators ↓

Apple / Google / Netflix / Hulu / AirBnB / Facebook / Spotify / Nickelodeon / Aardman / Handsome Frank / Atheta / Salesforce / Chanel / Mailchimp / Cartoon Network / Giant Ant / Buck / Oddfellows / Elastic / Niceshit / Lobster / Ordinary Folk / The Furrow / Bien / Wonderlust / Nomint / CHRLX / Cabeza Patata.

 

 

SELECTED PRESS ↓

motionographer / to new beginnings

motionographer / an homage to the games

rolo.works / the unstoppable henrique barone

🇧🇷 EM PORTUGUêS

layer lemonade / papo lemonade com henrique barone - giant ant

 

 

VISUAL PLAYGROUND

vp was a 10 intensive day-long workshop, with 3 conference nights and even a mural painting in the centre of Bucharest. I was excited to be invited to give my 2-day workshop and had the pleasure to be among artsits like malika favresteve simpsondebbie millmanmattias adolfssonyukai dutobias hallhedoffabrik and blau

I feel in love with Romania after I was so well received, not to mention amazing work that came out of the workshop! special thanks to ioana sopov, for getting in touch; raluca mitarca, for walking us around and catalin georgescu, for the great pics below.

 
 

feeling like a workshop?

for beginners and experienced Ae/3D artists looking for a fresh getting-away-of-my-comfy-zone time, this workshop presents traditional animation principles on a fun little assignment like a little loop, a hop, a turn or something going from point A to point B.

the focus is to work on a good rough pass, making sure the student feels not just a spark for frame-by-frame animation but also discovers and explores a new way of starting the animation process, using the frame-by-frame pass as a timing guide to the final version of the animation, which could then be done in any software.